Nobody knows yet. Right now it’s a grid. You decide what it turns into.
Claim a square. Pick an empty one. You can’t move, unless players vote it in.
Earn points. Everyone on the map gets a point every few minutes. Most points at the end of the season wins.
Change the game. Suggest anything: a new rule, a feature, a new look. Vote, and the winning idea gets built.
The details
When does the game change?
Voting closes once or twice a day. The winning idea is built and rolls out as an update when the countdown in the panel reaches zero.
Ideas
Anything you want the game to have, not just rules: a feature, a button, a look, a sound. Give it a title and a message that explains it. Your first idea is free. While it’s still open, another one costs 100 points, then 200, then 400. You can take back your own idea.
Votes
Backing an idea is free. Extra votes on the same idea cost 3 points, then 5, then 7. Spent points are gone, so you choose between climbing the ranks and steering the game.
Seasons
About three weeks. Most points wins. Then every square and point resets, the rules stay, and the winner writes the first rule of the next season.
Joined late?
Claim your first square after day 1 and you start with catch-up points: the least anyone on the map since day 1 has earned. They count for the race but can’t buy votes or ideas.
What if an idea can’t be built?
If the winner breaks the ground rules or can’t be built, the next idea wins instead. The reason shows on the idea.
Getting around the map
Drag to move, scroll or pinch to zoom, click a square to see who lives there. +− zoom, 0 shows the whole map.
The rules, revision 0
How the game works right now
Everything after the starting rules was voted in by players, rules and features alike. Where two disagree, the newer one wins.